
Aldric
In a world of iron and shadow, the greatest battlefield is the human mind
by Scarlett Stoyer
Aldric of the Weald is a man divided between two worlds. A former monastery scribe who survived a horrific massacre, he is now haunted by terrifying 'visitations' of a shadow realm that bleeds into our own. Cast out as a demoniac and hunted as a heretic, he flees into the deep medieval forests, where his only allies are a debt-bound mercenary and a scholar who believes his madness is actually a spiritual gift. But the shadow is not the only thing hunting him. Inquisitor Baldwin Malphas, a cold-blooded zealot, is convinced Aldric is the herald of a spiritual apocalypse. As they trek through treacherous marshes toward a legendary relic of clarity, Aldric’s sanity begins to shatter. The darkness he fears is not just a vision—it is an ancient evil manifesting through his own trauma. To save the kingdom from the encroaching void, Aldric must stop running from his fractured mind and learn to weaponize his suffering. In this high-stakes psychological thriller set in a world of burning heretics and cold iron, redemption is found in the heart of the nightmare. Will Aldric find the light of truth, or will the shadows of the Weald consume everything?
- Thriller
- Historical Fiction
- Paranormal
- Action Thriller
- Survival Thriller
- Psychological Thriller
The Scent of Old Copper
The bark of the rotted oak was slick with the weeping sap of autumn, a damp, spongy surface that resisted the jagged edge of the flint stone. Aldric of the Weald felt his fingers slip, the sharp rock biting into his thumb, but he did not stop. His breath came in shallow, frantic hitches that puffed white in the cooling air of the Deep Weald. He had to finish the inscription. He had to anchor himself to the wood, to the earth, to anything that possessed the weight of the physical world. He scratched the Latin letters with a desperate fervor: Libera nos, Domine, a malo. Deliver us, Lord, from evil.
The air changed. It didn't merely cool; it curdled. The scent of pine and damp mulch was abruptly overwritten by the sharp, metallic tang of old copper and the cloying sweetness of rot. It was the smell of a battlefield three days after the slaughter, a sensory ghost that always signaled the thinning of the veil. Aldric squeezed his eyes shut, pressing his forehead against the rough bark until the ridges bruised his skin. He began to recite the Psalms under his breath, his voice a dry, rhythmic rasp. "Though I walk through the valley of the shadow of death, I will fear no evil."
But the shadows were already there. When he opened his eyes, the forest floor no longer held the stillness of nature. The carpet of dead leaves and moss began to ripple like the surface of a black lake disturbed by a heavy stone. The ancient trees, giants that had stood for centuries, began to weep. It wasn't sap that trickled down their gnarled trunks, but a thick, viscous darkness that pulsed with a life of its own. The shadows bled from the wood, pooling at the roots, forming shapes that Aldric knew with a bone-deep, soul-shattering intimacy.
They rose from the rippling earth, translucent and terrible. They were the brothers from the monastery of St. Jude, the men who had raised him, taught him the art of the quill, and shared their meager bread with him. But they were not as they had been in life. These were echoes of the final, bloody moments of the massacre. Brother Thomas stood before him, his throat a cavernous red grin where the pagan blade had found its mark. Sister Martha, the healer who had taught him the names of the forest herbs, stared with eyes that burned with a cold, flickering blue fire—a light that cast no warmth and illuminated nothing but the void. They moved with a jerky, unnatural grace, their mouths opening to emit a sound like dry parchment tearing.
"You survived," the torn throat of Thomas seemed to hiss, though the lips did not move. The sound vibrated inside Aldric’s skull, bypassing his ears entirely. "Why did the scribe live when the saints were broken?"
"In the name of the Father!" Aldric screamed, his voice cracking. He lunged back into the hollow of the oak, pulling his knees to his chest. His hands shook so violently that he had to tuck them into his mud-caked sleeves to keep from clawing at his own skin. "I am a servant of the Light! Begone, spirits of the pit! You are but smoke and memory!"
The specters pressed closer, their glowing eyes fixed on him with a hunger that was more than physical. They didn't want his flesh; they wanted the warmth of his remaining sanity. The copper scent grew so thick he could taste it on his tongue, a bitter, iron flavor that made his stomach heave. The boundary was failing. He could see the world behind them—the real world—distorting, the trees bending at impossible angles as the shadow realm overlapped the Weald.
A sudden, sharp crack of a dry branch snapped Aldric’s attention to his left. The visions didn't vanish, but they shimmered, partially obscured by the arrival of something tangible. Three men, dressed in the mismatched furs and boiled leather of forest scavengers, stepped into the clearing. They were filthy, their faces smeared with charcoal and grease, and they held rusted knives with the casual ease of men who killed for a pair of boots.
"Look at this one," the leader said, a man with a broken nose and a yellowed beard. He grinned, revealing gaps in his teeth. "Talking to the trees. Probably has a purse full of silver from some village he robbed before his wits went south."
Aldric stared at them, his eyes wide and bloodshot. To him, the scavengers were walking through a sea of blue-eyed ghosts. One of the specters, a hulking thing that had once been the monastery’s blacksmith, drifted toward the lead scavenger. The bandit didn't see it. He didn't see the long, ethereal claws that reached out to brush against his chest. "Get back," Aldric warned, his voice a frantic whisper. "Run. You don't understand what's here. The shadows... they’re reaching for you."
"The only shadow you need to fear is mine, monk," the leader spat, stepping forward and raising his blade. "Give us the coin, and maybe I’ll let you keep your tongue so you can keep praying to your rot-wood god."
The shadow entity, the distorted blacksmith, lunged. It didn't strike with a physical blow, but dived directly into the scavenger’s chest, its shimmering form disappearing into the man's ribcage. The effect was instantaneous and horrific. The leader’s eyes rolled back into his head, showing only the whites. His body arched backward with a sickening, audible crack of his spine. A violent tremor took hold of him, his limbs flailing as if he were being electrocuted. Foam, pink with blood from a bitten tongue, sprayed from his mouth. He collapsed into the mud, his heels drumming a frantic, dying rhythm against the earth.
His companions froze. They watched their leader thrash in the grip of an invisible seizure, his face turning a bruised, mottled purple. "Witchcraft!" one of them shrieked, his voice jumping an octave. "The madman’s cursed us!"
They didn't wait to see if the leader would rise. They turned and bolted into the brush, their panicked crashing fading into the distance. Aldric watched the fallen man. The shadow entity crawled out of the scavenger's body, looking bloated and satisfied, before fading back into the rippling darkness of the forest floor. The man lay still now, his chest silent, his eyes staring at the canopy with a vacancy that matched the ghosts around him.
Slowly, the copper scent began to dissipate. The blue fire in the specters' eyes dimmed, and the bleeding trees returned to their natural, silent state. The forest was just a forest again—damp, cold, and indifferent. Aldric remained in the hollow of the tree for a long time, his breath finally slowing, though the trembling in his hands refused to cease. He looked at the dead man a few yards away. The world was thinning. His visions weren't just internal fractures of a broken mind; they were a bridge, and things were starting to cross over.
He scrambled out of the oak, grabbing his small pack. He couldn't stay here. The violence and his own terror had acted like a flare in the dark, a beacon for the things that hunted in the unseen spaces. He cast one last glance at the prayer he had carved into the tree. The letters seemed small and insignificant against the vastness of the woods. He turned and began to move, his pace a limping, hurried shuffle. He had to find the relic. He had to find clarity before the shadows decided they didn't want to just watch him anymore, but wanted to wear him like they had worn the scavenger.
The Tracker’s Debt
The trail was a jagged mess of desperation. Bram the Tracker knelt by the base of a rotted oak, his fingers tracing the fresh gouges in the bark. It wasn't the work of a beast, nor the clean mark of a woodsman’s axe. These were letters, scratched with a frantic, trembling hand into the weeping wood. Libera nos, Domine. Bram spit a glob of tobacco j…